PYTHON Online Training
Python is a widely used general-purpose, high-level programming language. Its design philosophy emphasizes code readability, and its syntax allows programmers to express concepts in fewer lines of code than would be possible in languages such as C. The language provides constructs intended to enable clear programs on both a small and large scale.
Python supports multiple programming paradigms, including object-oriented, imperative and functional programming or procedural styles. It features a dynamic type system and automatic memory management and has a large and comprehensive standard library.
Like other dynamic languages, Python is often used as a scripting language, but is also used in a wide range of non-scripting contexts. Using third-party tools, such as Py2exe, or Pyinstaller, Python code can be packaged into standalone executable programs. Python interpreters are available for many operating systems.
CPython, the reference implementation of Python, is free and open source software and has a community-based development model, as do nearly all of its alternative implementations. CPython is managed by the non-profit Python Software Foundation.
Part I >> Getting Started • 1.History • 2.A Python Q&A Session • 3.How Python Runs Programs • 4.How You Run Programs Part II >> Types and Operations • 1.Introducing Python Object Types • 2.Numeric Types • 3.The Dynamic Typing Interlude • 4.Strings • 5.Lists and Dictionaries • 6.Tuples, Files and Everything Else Part III >> Statements and Syntax • 1.Introducing Python Statements • 2.Assignments, Expressions, and Prints • 3.if Tests and Syntax Rules • 4.while and for Loops • 5.Iterations and Comprehensions – I • 6.The Documentation Interlude Part IV >> Functions • 1.Function Basics • 2.Scopes • 3.Arguments • 4.Advance Function Topics • 5.Iterations and Comprehensions – II Part V >> Modules • 1.Modules : The Big Picture • 2.Module Coding Basics • 3.Module Package • 4.Advance Module Topics Part VI >> Classes and OOP • 1.OOP : The Big Picture • 2.Class Coding Basics • 3.A More Realistic Example • 4.Class Coding Details • 5.Operator Overloading • 6.Designing with Classes • 7.Advanced Class Topics Part VII >> Exceptions and Tools • 1.Exception Basics • 2.Exception Coding Detail • 3.Exception Objects • 4.Designing With Exceptions